![]() ![]() The Halo 4 Xbox 360 console includes the "Imprint" lightrifle skin, though this was not made available for buyers of the Halo 4 Game of the Year Edition.Īs with specialization skins, these skins were present in the original Xbox 360 game at launch, and upon the launch of MCC in 2014, were unlocked by default in its version of Halo 4.ĭLC skins refer to skins that were available through downloadable content. These skins were later made available for buyers of the Halo 4 Game of the Year Edition. Meanwhile, the Battle Rifle skin "Arctic" was unlocked by pre-ordering the game from specific retailers. The Limited Edition includes the "Prime" assault rifle skin, specifically. Specific editions of the game, such as the Halo 4 Limited Edition included special weapon skins for buyers. For instance, reaching Spartan Rank 5 within the Wetwork Specialization, the "Noble" DMR skin is unlocked.Īll specialization skins were available in the original Xbox 360 game at launch, and were unlocked by default in MCC. Each specialization has exactly one weapon skin tied to it, and it is earned when you reach Spartan Rank 5 within that specialization. Unlock requirements Specialization skins Ī number of weapon skins are unlocked through the game's Specializations system. Should the player choose to, they can also override this skin selection per-loadout, allowing them to choose particular skins for particular loadouts, regardless of their global skin choice for the weapon. This selection will be applied to spawn weapons in gametypes like SWAT or Legendary Slayer, where custom loadouts are disabled. It now allows the player to select a base skin for all weapons that support them, independent of loadout. Additionally, in the Xbox 360 version of Halo 4, the player will always spawn with the default skin in gametypes where loadouts are disabled.Ĭoinciding with Halo 4's release on PC as part of Halo: The Master Chief Collection, the weapon skin system was modified in the MCC version of the game. A player's skin is only applied to weapons the player spawns with via loadout, with weapons found on the map retaining the default skin regardless of the player's selection. Then, when spawning with that loadout, their chosen skin will be permanently applied to that weapon even if dropped or picked up by another player. Halo 4 was the first game in the Halo franchise to feature weapon skin customization, with the player being able to swap preset patterns on their weapon in the loadout modification menu. 2.6 Halo: The Master Chief Collection-exclusive skins.↑ 1.0 1.1 Fallout and Fallout 2 item description: "".For other versions in Fallout Shelter, see rusty assault rifle, enhanced assault rifle, hardened assault rifle and armor piercing assault rifle. ![]() For the unique R91 assault rifle found in Fallout 3 cut content, see Wanda.Like any firearm, the R91's effectiveness and accuracy will suffer without regular maintenance. As a result, despite the war having taken place two centuries ago, the R91 can be found commonly throughout the ruins of D.C., currently utilized by slavers and raiders as well as sold by legitimate traders and arms dealers. The weapon was used by troops on the Anchorage front and served as the National Guard's standard issue rifle during urban pacification operations, who were fully deployed in Washington D.C. Chambered for 5.56mm ammunition, the R91 full-auto urban assault rifle is common throughout the Capital Wasteland. Manufactured by civilian defense contractor Stent Security Solutions, the R Series of combat assault rifles was used reliably following the discontinuation of the M series in the early 21st century. Gameplay articles: Fallout 3, Fallout Shelter ![]()
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